📰 News & Updates

Latest releases, updates, and announcements for Sierra games and fan projects.


🔥 Q3 2026 (Jul– )

Sierra Documentary — Rough Cut Trimmed to ~2 Hours

July 9, 2026 — On the crowdfund’s two-year anniversary, the Legends of Adventure team confirmed the film is down from its 4h12m rough cut to a nearly completed two-hour cut, still targeting a 2026 release. An earlier June 19 update covered the film’s original score and merch reveals.

BackerKit Updates · Bluesky

The Johnny Castaway Renaissance — Now on PlayStation 1

July 5, 2026Johnny Castaway hit v1.0.0 on the PlayStation 1: Hunter Davis’s port validates all 63 scenes pixel-perfect against the original Sierra engine. It caps a remarkable wave of 2026 recreations — five independent open-source projects and counting:


🔥 Q2 2026 (Apr–Jun)

Johnny Castaway Comes to Modern macOS

June 10–11, 2026 — A native Swift recreation of Johnny Castaway, the classic 1992 Sierra/Dynamix screensaver, shipped its first public releases (v0.1.0 through v0.2.5) — real-time story arcs, gags, and holiday events on modern Macs. (Developed by SierraVault’s maintainer.)

GitHub Releases

June 2026

  • Jun 20 — ScummVM 2026.3.0 “Carousels & Killer Whales” released (Nancy Drew 8–9, Noctropolis; no Sierra-specific changes) — Announcement

Gobliiins Collection — First Console Release for the Series

May 27, 2026 — Red Art Games shadow-released the Gobliiins Collection for PS5, Xbox Series, and Switch ($24.99) — the first console compilation in series history, bundling Gobliiins, Gobliins 2, Goblins Quest 3, Gobliiins 4, and Gobliiins 5. Extras include a new Pierre Gilhodes interview, a mini-series gallery, and a music player. A physical PS5 edition follows September 24, 2026.

Gematsu · Nintendo Life · Limited Game News (physical)

DOSBox Staging 0.83.0-RC1 — Authentic Roland SC-55 Emulation

May 20, 2026 — Release candidate adds 100% authentic Roland SC-55 emulation (via Nuked-SC55) — the sound module Sierra’s General MIDI-era soundtracks (KQ6, Gabriel Knight, SQ5) were scored for — plus authentic CRT color emulation and disk-noise emulation. Final 0.83.0 still pending.

DOSBox Staging

SpaceVenture — First Major Post-Release Review: 73%

April 3, 2026 — Adventure Game Hotspot reviewed the full release of SpaceVenture at 73% — “a fairly entertaining experience tailored especially for Space Quest fans,” praising the voice work and Ken Allen’s soundtrack. The game continues to receive fixes (v2.08.11, June 10).

AGH Review · Steam announcements

Quest for Infamy: Roehm to Ruin — Final Voice Recording Booked for May

April 4, 2026Infamous Quests’s Steven “Bt” Alexander confirmed via Patreon that studio time is booked in May 2026 for Steve Patrick to record the remaining Mr. Roehm lines for Quest for Infamy: Roehm to Ruin — the final outstanding production step on the long-awaited prequel. The team has also planned a RetroGameCon Syracuse (Oct 2026) showcase to coincide with release.

Infamous Quests Patreon (Apr 4, 2026) · Earlier RtR / Fortress of Fire update (Oct 15, 2025)


🔥 Q1 2026 (Jan–Mar)

Gobliins 6: The Madmen of the Year 1000 — RELEASED!

February 10, 2026Gobliins 6 is out! Pierre Gilhodes brings back Fingus & Winkle 30+ years after Gobliins 2.

  • itch.io — Available now ($10)
  • 🔜 Steam — Friday, February 13, 2026

itch.io · Steam · Kickstarter Announcement

Al Lowe Interview — Spillhistorie.no

February 6, 2026 — Norwegian gaming history site Spillhistorie published a new in-depth interview with Al Lowe, discussing topics beyond Leisure Suit Larry:

  • 🚂 His lifelong passion for model railroading (started at age 2!)
  • 🎮 Working with Disney on Donald Duck’s Playground
  • 🎷 His musical background and love of the saxophone
  • 🇳🇴 Getting emergency eye surgery in Oslo (!)

Read the Full Interview

Gobliins 6 — Release Imminent

February 2, 2026 — Pierre Gilhodes posted a Kickstarter update confirming Gobliins 6 is complete and awaiting release. Keys will be distributed via email with Steam as default, itch.io as alternative.

Kickstarter Update

ScummVM v2026.1.0 "Like a Version"

January 31, 2026 — Massive release with 12 new engines and 190+ new games!

Sierra-relevant additions:

ScummVM Release Notes · GamingOnLinux Coverage

Infamous Adventures — KQ4 Remake Development Update

January 11, 2026 — The Infamous Adventures / Infamous Quests team posted a Patreon “Small Development Update” confirming the King’s Quest IV Remake has resumed active development: “The team has been really active again and hustling away to finish this up. They have been polishing some things up and doing just some amazing work.” Screenshots showed new promotional box art and refined background artwork.

Infamous Quests Patreon (Jan 11, 2026)

SCP Amiga Enhancements

January 2026 — The Sierra Conversion Project (SCP) released enhanced Amiga versions:

IndieRetroNews (KQ5) · IndieRetroNews (PQ3) · English Amiga Board


🎮 Q4 2025 (Oct–Dec)

December 2025

November 2025


📅 Q3 2025 (Jul–Sep)

Summer 2025 Updates

  • Jul 2 — ScummVM adds Adibou 2: Nature & Sciences (Coktel Vision) support
  • JulKQ2 Enhanced v4.2 RC1 by AGD Interactive

📅 Q2 2025 (Apr–Jun)

Media Coverage

SpaceVenture Early Access

April 1, 2025SpaceVenture launched on Steam Early Access by Two Guys from Andromeda

Steam Store


📅 Q1 2025 (Jan–Mar)

Fan Projects


🚀 Upcoming & In Development

Alumni Projects

  • Hero-U Sequel — Corey & Lori Cole — 💰 Seeking funding

Fan Projects

ProjectTeamStatus
KQ4 RemakeInfamous Adventures🔨 Active development
Roehm to RuinInfamous Quests🎙️ Voice recording (no public update since Apr 4)
Fortress of FireInfamous Quests⏸️ On hold (~75%)
SCP Conquests of LongbowDaRaSCo/kikems🚧 90% complete

📡 Where these items come from

This page is hand-curated. Every dated entry is verified against at least one primary source — the article byline, a project’s own Backerkit / Patreon / Kickstarter post, a developer’s release page, or the official site of the platform involved — before it lands here. The Sierra-news outlets the vault leans on most:

For the vault’s comprehensive research-source list see Bibliography.


🔔 Staying current

This page is updated as Sierra-relevant news emerges. Major items are also reflected on the relevant game / designer / studio pages and in the Welcome callout, so bookmarking the home page or this one is the most reliable way to follow along.

For occasional, low-volume project notes: contact@sierravault.net.